The long-running Final Fantasy series saw a banner year in 2020 with the release of

Final Fantasy VII Remake

and the reveal of

Final Fantasy XVI

.

For the former, more content is likely coming in the future that

will continue the story set up by the remake

of the classic game.

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As for

Final Fantasy XVI

, fans have wondered how the game will play since

its announcement trailer released

in September. It seems that they won’t have to wonder too much anymore, as the game’s producer confirmed the type of experience fans can expect.

AN “ACTION-ORIENTED” EXPERIENCE FOR FINAL FANTASY XVI

In an appearance on the Tokyo FM radio show “One Morning,”

Final Fantasy XVI

producer Naoki Yoshida confirmed that the story of the upcoming

Final Fantasy XVI

is

“quite action-oriented.”

In the interview, which was translated by

Gematsu

, Yoshida added, “

It’s a

Final Fantasy

featuring story and action.”

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“We really want players to enjoy the story, so we’re preparing a mode for players who want to focus on story. Since we have quite the substantial support actions, we’re of course preparing something easy to operate and smooth to play. Don’t worry too much (players who aren’t good at action games).”

CONTINUING A RECENT

FINAL FANTASY

TREND

Based on Yoshida’s comments, it seems that

Final Fantasy XVI’s

combat system will function similarly to that of

Final Fantasy XV

. That game’s battle system focused on action and quick decisions rather than the turn-based experience of older Final Fantasy games. Fans of that system will likely find a similar experience with

Final Fantasy XVI

.

This

“action-oriented”

combat is somewhat different from

Final Fantasy VII Remake

’s battle system, which incorporated turn-based elements. Its battle system definitely featured  in-the-moment action, but it encouraged players to slow down fights and strategize future moves.

It seems that

Final Fantasy XVI

aims to tell another sprawling story in the

Final Fantasy

franchise. Since its inception in 1987, the

Final Fantasy

series has placed story at the heart of the experience. Despite featuring an action-focused its combat system,

Final Fantasy XVI

will undoubtedly place a heavy emphasis on story as the next installment moves forward.

ADVERTISEMENT

The long-running Final Fantasy series saw a banner year in 2020 with the release of

Final Fantasy VII Remake

and the reveal of

Final Fantasy XVI

.

For the former, more content is likely coming in the future that

will continue the story set up by the remake

of the classic game.

ADVERTISEMENT

As for

Final Fantasy XVI

, fans have wondered how the game will play since

its announcement trailer released

in September. It seems that they won’t have to wonder too much anymore, as the game’s producer confirmed the type of experience fans can expect.

AN “ACTION-ORIENTED” EXPERIENCE FOR FINAL FANTASY XVI

In an appearance on the Tokyo FM radio show “One Morning,”

Final Fantasy XVI

producer Naoki Yoshida confirmed that the story of the upcoming

Final Fantasy XVI

is

“quite action-oriented.”

In the interview, which was translated by

Gematsu

, Yoshida added, “

It’s a

Final Fantasy

featuring story and action.”

CONTINUING A RECENT

FINAL FANTASY

TREND

Based on Yoshida’s comments, it seems that

Final Fantasy XVI’s

combat system will function similarly to that of

Final Fantasy XV

. That game’s battle system focused on action and quick decisions rather than the turn-based experience of older Final Fantasy games. Fans of that system will likely find a similar experience with

Final Fantasy XVI

.

“We really want players to enjoy the story, so we’re preparing a mode for players who want to focus on story. Since we have quite the substantial support actions, we’re of course preparing something easy to operate and smooth to play. Don’t worry too much (players who aren’t good at action games).”

This

“action-oriented”

combat is somewhat different from

Final Fantasy VII Remake

’s battle system, which incorporated turn-based elements. Its battle system definitely featured  in-the-moment action, but it encouraged players to slow down fights and strategize future moves.

It seems that

Final Fantasy XVI

aims to tell another sprawling story in the

Final Fantasy

franchise. Since its inception in 1987, the

Final Fantasy

series has placed story at the heart of the experience. Despite featuring an action-focused its combat system,

Final Fantasy XVI

will undoubtedly place a heavy emphasis on story as the next installment moves forward.